So I heard from someone on the transgaming forums that Morrowind is running just as fast with the DRI drivers as it with the drivers from ATI on their system. Which surprised me, since it was painfully slow on my machine. I gave it another shot, but this time setting LIBGL_DEBUG to verbose. When I tried to launch Morrowind, I noticed an "undefined symbol: _glapi_Dispatch" error when libGL tried to load r200_dri.so. However, all native apps run just fine, and I get the following from glxinfo:
GL_MAX_VIEWPORT_DIMS=4096/4096 GL_RENDERER = Mesa DRI R200 20050831 AGP 4x TCL GL_VERSION = 1.3 Mesa 6.5 GL_VENDOR = Tungsten Graphics, Inc. Any ideas? Adam ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel