http://bugs.freedesktop.org/show_bug.cgi?id=16520





--- Comment #29 from Tobias Jakobi <[EMAIL PROTECTED]>  2008-09-28 14:02:00 PST 
---
What's gem-classic?

I further checked the ingame gfx options in the ut2004 demo and found out that
the only option that "toggles" the artifacts is "world detail".

Setting it to low kills the corruptions and the weapon model texture is drawn
correctly. Setting it to normal or high returns the black tex corruption.


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