http://bugs.freedesktop.org/show_bug.cgi?id=16520
--- Comment #29 from Tobias Jakobi <[EMAIL PROTECTED]> 2008-09-28 14:02:00 PST --- What's gem-classic? I further checked the ingame gfx options in the ut2004 demo and found out that the only option that "toggles" the artifacts is "world detail". Setting it to low kills the corruptions and the weapon model texture is drawn correctly. Setting it to normal or high returns the black tex corruption. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel