On Mon, 2006-10-09 at 13:59 -0700, Dethe Elza wrote: > On 9-Oct-06, at 11:15 AM, Arthur Siegel wrote: > > >> My other hope for VPython would be to build it on a more capable 3D > >> system, such as Ogre or Panda3D (Mike Fletcher keeps a large list of > >> such systems: http://www.vrplumber.com/py3d.py). In this scenario, > >> VPython would be an easier entry point into one of these more capable > >> (and correspondingly more complex) systems, an Ogre-lite so to > >> speak. > > > > Here I finally get to strongly disagree. Vpython IMO should remain > > stand-alone, light-weight. Please, please. > > VPython is only lightweight conceptually. Boost and C++ are not > lightweight, in my book. Again, I could only see it going this way > if there was a library that was easy to install (so that VPython > became easier to install than it is now), and that doesn't exist > right now (not for the three main platforms). >
Its challenging to *build*. On a Windows machine and on a Debian based system - given a suitable binary distro - it *installs* like anything else. Like butter. So far, we have maintainer or 2 incovenienced by the build complexity, and nobody else - at least necessarily. Python itself is out-of-business if you had to *build* it on Windows to use it. In the last day or two I have learned to build it on Linux, from scratch - which means building bjam, building boost given multiple existing Python versions on the machine, building Numeric, and building VPython. I am also fairly confident I will solve the numpy compatibility issue in due course. I know you are a devoted Mac guy, and I know nothing about native Mac. But it seems to me that were there the relatively minimal code necessary - which someone has recently committed to undertake - to create the drawing context for VPython on native Mac, it could be packaged and installed like any other native app there as well. So it seems to me you are overstating a case, by a long-shot - probably seeing the situation from a Mac-centric point of view. But I have this crazy idea - and its crazy only in execution, not in concept - that a vpython *as part of the Python distribution* would change the landscape some. And I understand that the current dependency chain makes that an impossibility. One of my (not very realistic) goals is to see if I can begin to understand some way to bring vpython into the fold of a normal Python distribution build process. Other then that, and assuming the Mac matter eventually gets solved, I would probably have no reason to rock the vpython boat much at all. I'm looking for a good fight ;) so would love to have vpython not seriously considered for bad reasons, rather then for good ones. So to me anything that doesn't move in the direction of making vpython buildable with Python, in the normal course, is not of much use or interest. It ain't really broke. Art > All this is just hot air, since I really have nothing to do with how > VPython goes. > > > I also see it as a possible entry point to things like Ogre and > > Panda3d, > > but that is on a cognitive level, not a technical level. > > One interesting way would be to have a pure-python (on top of > PyOpenGL?) VPython, and a higher performance VPython (maybe on Ogre), > similarly to how there are now ElementTree (pure-python XML), > cElementTree (higher performance), and lxml (same API as ElementTree, > but really a portal to all the XML processing power of libxml and > libxslt, i.e., much more powerful *and* higher performance). > > > As a component to something either high-level and more heavyweight, or > > more low-level, I don't see a purpose to it. I doubt it does anything > > that Panda3d can't already do, and certainly nothing OpenGL can't > > already do. > > No comparison with OpenGL, since VPython (and all the 3D libraries I > know of) already build on OpenGL. They add scenegraphs and higher- > level APIs, but it's all OpenGL underneath. > > My dream would be to have a VPython that is as easy to learn as it is > now, easier to install than it is now, and capable of growing with > you for awhile. > > But right now that's just a dream. > > --Dethe > > > Lao-Tse thought XML was verbose but that did not matter because > computers will someday learn from poets. --unknown, via Jason Cunliffe > > > _______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig