Sorry to ring in late, I've been away. Regarding not including a circle
fix, two questions:

1) in what ways might previous code break? If someone is drawing a full
circle, nothing would break. If someone is drawing a partial circle,
the filling would be the same. If you used a modified version of what I
recommended, AFAICK the only breaking case would be where someone drew
a (1) partial circle with (2) filling on and they connected polygon
regions to the partial circle's (3) convex side. This means that they
would actually be wanting the quirky filling behavior, using this
non-intuitive "feature" to accomplish what they had wanted. It just
seems unlikely that someone would have been doing this. I think it
highly more likely that people would find that things they *weren't*
able to do before (like Gregor's yin-yang demo) they *can* do with a
new routine.

2) I could provide a circle routine that would always draw as fine a
circle as warranted by the current screen size that would behave the
same as the current circle routine and take the same arguments. Would
you like me to do so?


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