hm, I just see the NURBS and quadratic splines in linuxcnc work in X/Y only, so 
that isnt terribly useful for you

what you could do is - take samples, derive a spline, and approximate as 
biarcs; those would work in x/y/z

a starting point: http://emergent.unpythonic.net/01171767993

-mah
Am 13.02.2012 um 12:49 schrieb Spiderdab:

> Il giorno lun, 13/02/2012 alle 11.48 +0100, Michael Haberler ha scritto:
>> Am 13.02.2012 um 10:14 schrieb Spiderdab:
>>>> 
>>> I'm sure with my pc i can have an higher recording rate. The problem is
>>> that when i've tried to record every 1/10 of sec doing rapid 3D
>>> movements (let's say 1 m/s) the curve is recorded in little lines (one
>>> every 1/10s..) so when i reproduce the movement, the system cannot reach
>>> that speed, because the lines where so little!
>> 
>> for your application, that sounds like you'd want to take the samples, 
>> generate, say, a cubic spline interpolation, and execute that as G-code
>> 
>> -m
> That would be great i think, but i don't know how to do it. do yuo think
> it is possible?
> 
> Davide.
> 
> 
>>> 
>>> Davide.
>>> 
>>> 
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