Il giorno lun, 13/02/2012 alle 11.12 -0600, Jon Elson ha scritto: > Spiderdab wrote: > > > > I'm sure with my pc i can have an higher recording rate. The problem is > > that when i've tried to record every 1/10 of sec doing rapid 3D > > movements (let's say 1 m/s) the curve is recorded in little lines (one > > every 1/10s..) so when i reproduce the movement, the system cannot reach > > that speed, because the lines where so little! > > > Then you need some kind of smoothing routine to make the recorded waypoints > more easily executed. Possibly running the code with G64.1 Pxxx > will help the speed. If the system is set to exact stop mode, it is being > told to stop at each endpoint. > > Jon Yes I've tried using G64, but maybe i didn't know how this worked. because i didn't have the expected resulting.
Just because you mentioned, is it correct to use such a line at the beginning of the g-code file: G64 Pp Qq in which p is the maximum distance admitted from the point, and q...well i don't know how to explain, but i understood it was what i needed. But i've tried with different values either for p and q, and nothing changed. the result was as if without using G64. So maybe i was wrong in using that. Davide. ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ Emc-developers mailing list Emc-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-developers