Il giorno lun, 13/02/2012 alle 11.12 -0600, Jon Elson ha scritto:
> Spiderdab wrote:
> >
> > I'm sure with my pc i can have an higher recording rate. The problem is
> > that when i've tried to record every 1/10 of sec doing rapid 3D
> > movements (let's say 1 m/s) the curve is recorded in little lines (one
> > every 1/10s..) so when i reproduce the movement, the system cannot reach
> > that speed, because the lines where so little!
> >   
> Then you need some kind of smoothing routine to make the recorded waypoints
> more easily executed.  Possibly running the code with G64.1 Pxxx
> will help the speed.  If the system is set to exact stop mode, it is being
> told to stop at each endpoint.
> 
> Jon
Yes I've tried using G64, but maybe i didn't know how this worked.
because i didn't have the expected resulting.

Just because you mentioned, is it correct to use such a line at the
beginning of the g-code file:
G64 Pp Qq

in which p is the maximum distance admitted from the point, and q...well
i don't know how to explain, but i understood it was what i needed. But
i've tried with different values either for p and q, and nothing
changed. the result was as if without using G64.
So maybe i was wrong in using that.

Davide.


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