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On 3/30/2012 12:19 PM, Peter C. Wallace wrote:
> I wonder for non software-step systems if a crude busywait from
> thread invocation till hi-res timer count match could be used to
> sacrifice some CPU for nS jitter times.

Is there some reason the hardware isn't sampling counts, positions,
etc at fixed times to reduce the dependence on software polling
jitter, or am I missing something basic?  I'm still wrapping my head
around the code...

I do real-time on Windows, with no kernel patches!  :)  It is at a
slower basic rate (a video field is apx. 15 mS), but I'm quite certain
that our latency jitter is much more than 15x the values being
discussed for RTAI.  I probably have more than 5 uS jitter just in
arbitration for the PCIe bus so I can _send_ an interrupt to the
system processor (the system supports lots of DMA streams, and I'm
pretty constantly moving around 500 MBytes/s or so of data in each
direction).

I understand the importance of the latency jitter spec for folks
generating pulses via software, but it seems like it should be fairly
insignificant for hardware assisted control.

- -- 
Charles Steinkuehler
[email protected]
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