Il giorno lun, 18/07/2011 alle 12.34 +0100, andy pugh ha scritto:
> On 18 July 2011 12:24, Spiderdab <[email protected]> wrote:
> 
> > ..and simply into joint mode i had the 4 singular axis (tetrapod)
> > working together, than when switching to world mode my 3 joystick axis
> > would move X,Y and Z of the tetrapod junction, but as soon as touched 2
> > axis at a time, it crushed.
> > i wish you'll be more lucky!
> 
> As a workaround, a HAL component that only passes through one non-zero
> float value would be simple.
> three pins (or 6) for jogx, jogy jogz (joga, jogb, jogc)
> Looks for the biggest value, and passes that through to output pins,
> setting others to zero.
> Optionally you could require a return all zero (all small would be
> better) before allowing a change of active axis.
> 
> This would also help with Gene's problem.
> 
i don't understand, maybe 'cause i'm not english speaking..
but, you are talking about jogging one axis at a time without errors,
not how to solve that, is it?
But, what about the thing that one can perfectly jog into world mode
with the keyboard? i mean, all 3 directions together! why not with a
joystick? where is the difference?

thanks, Davide.


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