On 19 January 2012 21:14, Florian Rist <fr...@fs.tum.de> wrote: > What would you think makes more sense as tool path specification, a x/y > positions and three angels or two x/y positions and one angel?
I would go for XY and angles. You can't do (G3, G2) curves in UV, and using angles instead probably bypasses that difficulty. -- atp The idea that there is no such thing as objective truth is, quite simply, wrong. ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users