Lee,
Would it be acceptable to send small packets out, say 60 times a second or
so? Will ENet handle it if it getst oo much?
Kind regards,
Philip Bennefall
----- Original Message -----
From: "Lee Salzman" <[email protected]>
To: "Discussion of the ENet library" <[email protected]>
Sent: Tuesday, October 27, 2009 4:00 AM
Subject: Re: [ENet-discuss] Reliable packets and data sending approaches
Mihai is mistaken. Sauerbraten only sends 30 times a second. Events like
gun shots are sent reliably. Only position data for players is sent
unreliably.
Lee
Philip Bennefall wrote:
So what is the game frame rate in sauerbraten? How often does it end
up sending updates, how many times a second?
Kind regards,
Philip Bennefall
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