This seems like something which would help people more easily find issues
that they can contribute to. Perhaps a 5th workboard for something like
'main loop' could also be added?

On Fri, Jun 8, 2018 at 11:32 AM Marcel Hollerbach <m...@bu5hm4n.de> wrote:

> Hello,
>
> as Mike said, here my proposal for handling bugs for the upcoming release:
>
> i) Every bug will get a difficulty assigned either Easy, Difficult, or
> Impossible, this is to ensure that new people, and people that don't
> know the subsystem or context very well can also help bugfixing.
>
> ii) I am going to create 4 new workboards:
> - primitives: Stuff that has its root problems in eina, eo, (low in our
> software stack)
> - interfaces: A Bug is caused due to the movement to a different
> namespace, refactoring into new classes, or changes related to new efl_*
> code / classes.
> - rendering: A Bug is located in the engine code for some protocol/platform
> - widgets: Your usage of elm widgets broke somewhere between efl-1.20
> and the current state.
>
> iii) If you work on a bug, claim it for you. If a other bug sneaks in
> between, or there is no time in the next week or so: Document your
> findings, and remove your name from the assignee field on phabricator,
> so someone else might work on the bug.
>
> Any objections ? For Monday I am planning to go through the bugtracker
> trying to assign difficulities, and workboards.
>
> Greetings,
>     bu5hm4n
>
>
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