good to go.

On Sat, Jun 9, 2018 at 12:47 AM, Mike Blumenkrantz <
michael.blumenkra...@gmail.com> wrote:

> This seems like something which would help people more easily find issues
> that they can contribute to. Perhaps a 5th workboard for something like
> 'main loop' could also be added?
>
> On Fri, Jun 8, 2018 at 11:32 AM Marcel Hollerbach <m...@bu5hm4n.de> wrote:
>
> > Hello,
> >
> > as Mike said, here my proposal for handling bugs for the upcoming
> release:
> >
> > i) Every bug will get a difficulty assigned either Easy, Difficult, or
> > Impossible, this is to ensure that new people, and people that don't
> > know the subsystem or context very well can also help bugfixing.
> >
> > ii) I am going to create 4 new workboards:
> > - primitives: Stuff that has its root problems in eina, eo, (low in our
> > software stack)
> > - interfaces: A Bug is caused due to the movement to a different
> > namespace, refactoring into new classes, or changes related to new efl_*
> > code / classes.
> > - rendering: A Bug is located in the engine code for some
> protocol/platform
> > - widgets: Your usage of elm widgets broke somewhere between efl-1.20
> > and the current state.
> >
> > iii) If you work on a bug, claim it for you. If a other bug sneaks in
> > between, or there is no time in the next week or so: Document your
> > findings, and remove your name from the assignee field on phabricator,
> > so someone else might work on the bug.
> >
> > Any objections ? For Monday I am planning to go through the bugtracker
> > trying to assign difficulities, and workboards.
> >
> > Greetings,
> >     bu5hm4n
> >
> >
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-- 
Regards, Hermet
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