On 5/15/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > I should've added: and that involves a very large rewrite > of the engine level internals. There is no way to avoid this -- if > one wants evas to be able to do much of anything beyond what it now > does. > > It's what I've been working on recently.. but it's a large > amount of work - in itself not necessarily 'difficult', but a lot.. > with many, many details. > Not to mention that I had to work out a fair amount of > other things, like a reasonable mechanism to do such clipping, and > image fill-transforms, and textured stroke/fill of rounded rects, > and try and figure out a better way to deal with styled-text (eg. > something like what I did sometime back with imlib2 text-styling), > and clean-up and improve a bunch of things... And it's going to take > yet more time and work to finish off a lot of it still.
Great you're already doing it, at least it will serve as reference if not integrated/used... is there any CVS/SVN/GIT/... we can follow and do some testing? -- Gustavo Sverzut Barbieri -------------------------------------- Jabber: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] ICQ#: 17249123 Skype: gsbarbieri Mobile: +55 (81) 9927 0010 ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel