On Tue, Apr 14, 2009 at 4:09 PM, Andreas Volz <li...@brachttal.net> wrote:
> Am Fri, 10 Apr 2009 22:54:45 -0300 schrieb Gustavo Sverzut Barbieri:
>
>> On Fri, Apr 10, 2009 at 7:34 PM, Enlightenment SVN
>> <no-re...@enlightenment.org> wrote:
>>
>> >  - now used Eina_List for storage (I hope I used it correct...)
>>
>> > +   Eina_List *l = NULL;
>> > +   Evas_Object *o = NULL;
>> > +
>> > +   // delete the list
>> > +   for (l = xscreensaver_list; l; l = eina_list_next(l))
>> > +   {
>> > +      xscreensaver_list = eina_list_remove_list(xscreensaver_list,
>> > l);
>> > +   }
>> > +
>>
>> please notice:
>>
>> l = NULL is dead assignment, the first thing you do later is to "l =
>> xscreensaver_list, so l = NULL is useless and will trigger an alert in
>> llvm/clang.
>
> Do you really think this is a "problem" that needs to be fixed? Would
> be the same here:
>
> static void
> _cb_disable_check_list(void *data, Evas_Object *obj)
> {
>   Eina_List *list = (Eina_List*) data;
>   Eina_List *l = NULL;
>   Evas_Object *o = NULL;
>
>   for (l = list, o = eina_list_data_get(l); l; l = eina_list_next(l),
>        o = eina_list_data_get(l))
>
>   {
>      e_widget_disabled_set(o, !e_widget_check_checked_get(obj));
>   }
> }
>
> For sure here you're right, but in general I prefer setting new
> pointers to NULL if the assignment is not in the next line. If someone
> else later changes the code otherwise this is a source for potential
> bugs. But here you're right and I could change it.

you don't need to fix it now, maybe do in one go while fixing
llvm/clang warnings later. But initializing pointers to NULL or
variables to 0 is not good, if it was be sure that compilers would do
that automatically. It's easier to hide bugs with that, you'll make it
harder to valgrind to help you :-/

-- 
Gustavo Sverzut Barbieri
http://profusion.mobi embedded systems
--------------------------------------
MSN: barbi...@gmail.com
Skype: gsbarbieri
Mobile: +55 (19) 9225-2202

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