Gustavo Sverzut Barbieri wrote:
> On Tue, Apr 14, 2009 at 4:09 PM, Andreas Volz <li...@brachttal.net> wrote:
>> Am Fri, 10 Apr 2009 22:54:45 -0300 schrieb Gustavo Sverzut Barbieri:
>>
>>> On Fri, Apr 10, 2009 at 7:34 PM, Enlightenment SVN
>>> <no-re...@enlightenment.org> wrote:
>>>
>>>>  - now used Eina_List for storage (I hope I used it correct...)
>>>> +   Eina_List *l = NULL;
>>>> +   Evas_Object *o = NULL;
>>>> +
>>>> +   // delete the list
>>>> +   for (l = xscreensaver_list; l; l = eina_list_next(l))
>>>> +   {
>>>> +      xscreensaver_list = eina_list_remove_list(xscreensaver_list,
>>>> l);
>>>> +   }
>>>> +
>>> please notice:
>>>
>>> l = NULL is dead assignment, the first thing you do later is to "l =
>>> xscreensaver_list, so l = NULL is useless and will trigger an alert in
>>> llvm/clang.
>> Do you really think this is a "problem" that needs to be fixed? Would
>> be the same here:
>>
>> static void
>> _cb_disable_check_list(void *data, Evas_Object *obj)
>> {
>>   Eina_List *list = (Eina_List*) data;
>>   Eina_List *l = NULL;
>>   Evas_Object *o = NULL;
>>
>>   for (l = list, o = eina_list_data_get(l); l; l = eina_list_next(l),
>>        o = eina_list_data_get(l))
>>
>>   {
>>      e_widget_disabled_set(o, !e_widget_check_checked_get(obj));
>>   }
>> }
>>
>> For sure here you're right, but in general I prefer setting new
>> pointers to NULL if the assignment is not in the next line. If someone
>> else later changes the code otherwise this is a source for potential
>> bugs. But here you're right and I could change it.
> 
> you don't need to fix it now, maybe do in one go while fixing
> llvm/clang warnings later. But initializing pointers to NULL or
> variables to 0 is not good, if it was be sure that compilers would do
> that automatically. It's easier to hide bugs with that, you'll make it
> harder to valgrind to help you :-/
> 
It should be noted tho that you can also run into cases of "variable may 
be used uninitialized" if you don't...which can also lead to issues.

dh


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