On Tue, 7 Sep 2010 07:25:48 +0800 Tom Haste <[email protected]> wrote:
> Id be down with this! ...if work and time zones differences allow. > > > On 7 September 2010 03:54, Gustavo Sverzut Barbieri > <[email protected]> wrote: > > On Mon, Sep 6, 2010 at 4:37 PM, Dave Andreoli <[email protected]> > > wrote: > >> 2010/9/6 Gustavo Sverzut Barbieri <[email protected]>: > >>> So what do you think? > >>> > >> > >> Yeah! I'm totally in. I was thinking something similar lately, I also got > >> an iPhone and tryed tons of apps: quite all of them are incredible simple > >> to code...imo the stuff we lack is "graphics quality", every apps in the > >> apple store are really well designed. Maybe we can start from cool mockup > >> before going to code. > > > > yes and no. Yes, they are excellent graphically and we could be as > > good with designers. No, we don't need a previous design... actually > > we should NOT have one and I explain why: > > > > 1. (and ultimate goal) it is a developer exercise, and most important for > > FUN; 2. the goal is to finish something soon (1-2 coding hours) and not > > spin around graphics or edc for days -- RGB colored rectangles are > > more than okay for this phase; > > 3. the wiki page just list simple stuff that is fixed in graphical > > concept by design. Although you can do a very nice set of images for > > tetris, it's still tetris. If you did your objects using edc with > > simple rectangles, later on you can go and change it to be images, do > > animations etc... LATER :-) > > > > Problem I see at IRC is that lots of developers enter infinite loops > > while doing their apps due the graphical part. Take ephoto for > > instance, I recall okra redoing it so many times in order to find a > > design... at first it is fun, but later it become really frustrating > > as you end with nothing (or at least nothing compared to the amount of > > development time you used). > > > > Let's do a "code fun" round, then we can go back and think on how to > > make them beautiful. > > > > > >> I have the first piece of code for you: while learning python-efl I wrote > >> a clone of "a2z converter" (a units converter for iphone), it's 100 lines > >> of python code plus the simple edc :) > >> http://www.westernlabs.com/index.php/applications/a2z-pro/a2z-pro-screen-shots > > > > > >> For the 'day' I stand as candidate for Simon :) > > > > There is no need to candidate previously, just think about one (or > > few) and in that day implement it. Different implementations are more > > than welcome, and the goal is to have some programming fun ;-) > > > > > > -- > > Gustavo Sverzut Barbieri > > http://profusion.mobi embedded systems > > -------------------------------------- > > MSN: [email protected] > > Skype: gsbarbieri > > Mobile: +55 (19) 9225-2202 > > > > ------------------------------------------------------------------------------ > > This SF.net Dev2Dev email is sponsored by: > > > > Show off your parallel programming skills. > > Enter the Intel(R) Threading Challenge 2010. > > http://p.sf.net/sfu/intel-thread-sfd > > _______________________________________________ > > enlightenment-devel mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > > > > ------------------------------------------------------------------------------ > This SF.net Dev2Dev email is sponsored by: > > Show off your parallel programming skills. > Enter the Intel(R) Threading Challenge 2010. > http://p.sf.net/sfu/intel-thread-sfd > _______________________________________________ > enlightenment-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel Yes, a day may be better than a random 4 hour period of time considering how far apart people are. -- Mike Blumenkrantz Zentific: Our boolean values are huge. ------------------------------------------------------------------------------ This SF.net Dev2Dev email is sponsored by: Show off your parallel programming skills. Enter the Intel(R) Threading Challenge 2010. http://p.sf.net/sfu/intel-thread-sfd _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
