Id be happy to spend a few solid hours making graphics for it. Would also like to see the programming process, being a newb to the field. :)
On 8 September 2010 10:06, Bruno Dilly <[email protected]> wrote: > On Mon, Sep 6, 2010 at 2:20 PM, Gustavo Sverzut Barbieri > <[email protected]> wrote: >> Hi all, >> >> I'd like to call a request for comments on the idea of a day to unite >> and create some simplistic games and demo, the old-fashioned way. The >> purpose is to provide some real use for our EFL other than E17 also >> with a nice showcase to use later. >> >> = Introduction = >> >> The idea came up during my long away from computer period, where I had >> plenty of bus and plane times to think and reflect, analyse the >> current situation and the competition. >> >> I got an iPhone 3GS to investigate the competition and checking the >> most "bought" (paid AND free) applications they are basically very, >> very simple applications... some remembers me my young days where I >> did lots of demos in MS-DOS assembly. >> >> The list of applications varies a lot with time and world events, >> during the World Cup the clear winner were a vuvuzela that was a >> single button that played the annoying noise, and some more evolved >> variations that had animations or different sounds to choose. Another >> classic was iFart, in the similar way. Some use the >> accelerator/compass present in the device to simulate beer in a >> bottle, some are new versions of xbill that you kill ants or even >> explode bubble plastic nodes. These are very, very much like MS-DOS >> demos that we drawed some fancy graphics using int10 or played some >> music with pc-speaker... then nostalgia knocked the door and I >> remember how cool was to write these demos in 10 minutes or often 1 >> hour, often less... even when we had no frameworks and had to do our >> own line drawings! >> >> Other huge amount of apps are games. But not high performance 3D FPS, >> rather simplistic board games such as chess, tic tac toe, minesweeper, >> bejeweled, sudoku or very simplistic yet addictive "infinite" games >> like Dash!Dash!Pengy! >> (http://www.meridiande.com/big5/main/page_top.php?id=18&lang=tw&frame=game&gameid=31&noB=2, >> think about Atari's enduro with revamped graphics). Nostalgia hits >> back with a "WTF happened to software development? These are all 1-day >> coding games, few hundreds lines of code... yet we don't have them, >> and if people try to do then we end with unfinished monsters!" >> >> So the idea to call for a day to unite and have some fun doing these >> simplistic games in an old fashioned KISS way. Not doing frameworks, >> scalable, multiplayer, networked or nothing more than the game bare >> principles in the simplest and smallest way possible. Gosh, some >> developers can't code a simple tetris with a fixed amount of memory >> today, contrast that with people which wrote that in cheap hardware >> logic dozen years ago! >> >> = Proposal = >> >> 1. Create a wiki page with the ideas and hints, maybe enhance it later >> with tips and tricks on how to do the games: >> >> http://trac.enlightenment.org/e/wiki/KISS-DemosAndGames >> >> 2. Agree on a date and join IRC for that period. We don't need much, >> around 4 hours should be enough to get something out. >> >> 3. Review the developed code, suggesting changes to make them better. >> Commit the results to SVN. >> >> So what do you think? >> > > I'm totally in! > Maybe choosing a Saturday will make easier to get more people > involved, as it's more acceptable to be awake anytime (avoiding zone > differences issues)? > > And despite we don't need to worry about graphics at that moment, it > would be good to have contributions on this area later. Games with RGB > (red or green or blue) rectangles (aka rusty art movement) are OK to > start the development but won't be funny to play, and consequently > won't be attractive for developers, imho. > > So if you have artistic skills or designer employees, there is a > chance to contribute. ;) > >> >> -- >> Gustavo Sverzut Barbieri >> http://profusion.mobi embedded systems >> -------------------------------------- >> MSN: [email protected] >> Skype: gsbarbieri >> Mobile: +55 (19) 9225-2202 >> >> ------------------------------------------------------------------------------ >> This SF.net Dev2Dev email is sponsored by: >> >> Show off your parallel programming skills. >> Enter the Intel(R) Threading Challenge 2010. >> http://p.sf.net/sfu/intel-thread-sfd >> _______________________________________________ >> enlightenment-devel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel >> > > ------------------------------------------------------------------------------ > This SF.net Dev2Dev email is sponsored by: > > Show off your parallel programming skills. > Enter the Intel(R) Threading Challenge 2010. > http://p.sf.net/sfu/intel-thread-sfd > _______________________________________________ > enlightenment-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > ------------------------------------------------------------------------------ This SF.net Dev2Dev email is sponsored by: Show off your parallel programming skills. 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