On Mon, 25 Nov 2013 23:16:36 -0600 Esteban Monge <esteban.franci...@gmail.com> said:
> I use FGLRX privative driver, I had a lot of problems with free/libre > driver. > > The output of fglrxinfo is: > emonge@debian:~$ fglrxinfo > display: :0.0 screen: 0 > OpenGL vendor string: Advanced Micro Devices, Inc. > OpenGL renderer string: AMD Radeon HD 6310 Graphics > OpenGL version string: 4.2.12217 Compatibility Profile Context 12.104 oh dear. fglrx. trust me on this. fglrx is probably the WORST driver out there. by a country mile. i have ati on a blacklist of things to never buy again after bad run-ins with poor fglrx code quality. specifically compositing related. try radeon again. > > maybe your gpu is hw rendering and it is just so insanely poor/bad you'd be > > better off with software. fyi i use sw compositing on a 600mhz pentium-m > > next > > to me and it works fine. at 600mhz. on something far more ancient and slow > > than > > your box. sure - its not "silky smooth" but it's fast enough. > > > > you're getting compositing in e. this is not up for negotiation. there are > > a > > host of very good reasons for it. we just can't move on without. doing it > > this > > way cuts the cost of compositing significantly and without doing this we > > cant > > move to wayland. also it gets rid of a shot of bugs people report when > > composting is off (eg the theme assumes compositing and when off you get > > shaped > > display and this leads to all sorts of uglies that make some things > > unusable). > > so "compositing always on" does these things; > > > > 1. simplifies our code so we don't have 2 paths to worry about > > 2. simplification allows us to actually maintain and develop things rather > > than > > invest huge resources into testing/coding for 2 paths for what is an ever > > decreasing user base > > 3. allows us to move on to supporting wayland (without compositing, we > > can't) > > 4. makes theme work easier as you can assume alpha channels work right > > 5. gets rid of artifact bugs created by not having alpha channels > > > > > I understand you, thanks for explanation. > > > > now what is interesting is you claim it's gl under the compositor settings > > under engine, but it's slow. see above for that. software rendering will > > also > > cause e to rise up in cpu usage a fair bit. given current x infra we are > > unfortunately forced to copy pixels from the pixmap back client-side and > > then > > render, then upload again. we don't have a zero-copy path available. > > > > it might also be that your gpu just can't cope with what evas is throwing > > at > > it. it isn't that much actually. it shouldn't be that bad. if you are able > > to > > run e on a commandline where you can set environment vars, you can collect > > some > > debug from the gl enigne that can indicate how much geometry etc. we are > > throwing at the gpu each frame. > > > > I will to run e from commandline and check vars. then do this: export EVAS_GL_INFO=1 export EVAS_GL_MEMINFO=1 export EVAS_GL_DBG=1 and send your output. but i suggest trying radeon. i really do. :) > > -- > > ------------- Codito, ergo sum - "I code, therefore I am" -------------- > > The Rasterman (Carsten Haitzler) ras...@rasterman.com > > > > > Again thanks!!! > > > -- > http://www.nuevaeralatam.com > Linux user number 478378 > Linux machine number 2003329 > Tec. Esteban Monge Marín > Tel: (506) 8379-3562 > > “No habrá manera de desarrollarnos y salir de > la pobreza mientras los pocos negocios > grandes de nuestro medio se entreguen a las > economías foráneas y nosotros nos > quedemos con solo negocios de pobre, > mientras en vez de ser propietarios de nuestro > propio país nos convirtamos en un ejército de > empleados del exterior” > José Figueres Ferrer, 1952. > ------------------------------------------------------------------------------ > Shape the Mobile Experience: Free Subscription > Software experts and developers: Be at the forefront of tech innovation. > Intel(R) Software Adrenaline delivers strategic insight and game-changing > conversations that shape the rapidly evolving mobile landscape. Sign up now. > http://pubads.g.doubleclick.net/gampad/clk?id=63431311&iu=/4140/ostg.clktrk > _______________________________________________ > enlightenment-users mailing list > enlightenment-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-users > -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com ------------------------------------------------------------------------------ Shape the Mobile Experience: Free Subscription Software experts and developers: Be at the forefront of tech innovation. Intel(R) Software Adrenaline delivers strategic insight and game-changing conversations that shape the rapidly evolving mobile landscape. 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