(Not TC39 or a list admin, so please don't take this as authoritative by
any means. These are all my personal opinions and mine only.)

To add onto this, could you all maybe take the complaints and general
software discussion to Reddit, Twitter, private emails, or elsewhere?
Philosophizing about JS is on-topic, but picking apart JS features to trash
without adequate explanation isn't exactly philosophizing, and general
language-independent complaints about the software industry are pretty
off-topic when they have little-to-nothing to do with JS, and I'm not
exactly seeing much connecting them to JS in some of these emails.

I've lately been observing more than actually discussing, but after being
subscribed for about 3-4 years alternating between observing and actually
contributing to this mailing list, I'd rather not have to unsubscribe
because people persistently generating unproductive/off-topic content. This
isn't even the first thread I've noted having these kinds of issues - a
series of proposals about a few months ago made by someone trying to turn
JS into a haphazard form of Prolog were no better than this, and I've seen
quite a few other proposals here since that were also under-investigated
before being proposed here. I've seen a few semi-recent gems come from
here, such as with pattern matching and the `using` statement, but these
seem to me to be becoming fewer and farther between, becoming the
exception, not the norm.

I really don't like the direction this mailing list is going, and I hope it
some day gets better. But my hopes for this happening are fading quickly,
and much of this thread really isn't helping. I see a lot of condescension
and animosity from multiple authors (not naming names), both towards each
other and towards other developers in general. Could we please do without
that?

Sorry for the long-winded rant.

On Sun, Sep 23, 2018 at 01:04 Ben Wiley <therealbenwi...@gmail.com> wrote:

> I find the general tone of the preceding thread condescending toward
> developers who have dealt with real problems recent ES additions have
> addressed. Though I don't think I totally follow your argument that
> continuing to increase API surface area decreases the surface area for
> bugs. Perhaps for the developer, but certainly not for the core platform
> which browsers have to implement. Also as there's a trend toward demand for
> more and more language-inherent ways to accomplish the same thing, I think
> we're beginning to overload newcomers to the language with grammar to learn.
>
> Ben
>
> Le dim. 23 sept. 2018 00 h 51, Henrique Barcelos <
> rick.hjpbarce...@gmail.com> a écrit :
>
>> > 1. es6 generators and modules are the top 2 notorious things that come
>> to mind as being difficult to debug/integrate in product-development.
>>
>> How exactly are generators and modules difficult to integrate or debug?
>> Difficult compared to what?
>>
>> How are ES modules more complicated for the developer than CommonJS or
>> UMD?
>>
>> How come generators be more complex than handling a sequence of
>> asynchronous code using a user-land event-based API?
>>
>> How difficult would it be for Javascript engines to optimize user-land
>> code?
>>
>> To me, it's far better to have something in the language's standard lib
>> that a user-land implementation, specially for beginners.
>>
>> > 2. classes (and typescript, though not directly es6-related), tend to
>> create lots of unnecessary structure that becomes a PITA when you need to
>> rewrite everything, which occurs often in product-development. there are
>> lots of newly minted js-devs entering industry, who lack experience in
>> understanding the risks of javascript over-engineering (and that nothing
>> you write is permanent). they write lots of semi-permanent, es6
>> infrastructure-code during the initial design-phase, which is a general
>> no-no for many veterans, who understand most of that stuff is going to get
>> tossed out the window and rewritten during integration-phase (and again
>> everytime a ux feature-request comes in that breaks the existing
>> integration-workflow).
>>
>> What exactly is this related to classes? While I myself am not a fan of
>> the whole classical syntactic sugar on top of prototypal chains, it's not
>> the language's fault that its features are frequently abused and misused.
>>
>> What you're saying about over-engineering is not intrinsic to the
>> Javascript community, it's a software engineering problem.
>>
>> Maybe it's because we work in a new field, with roughly 50 years
>> (although programming itself has changed a lot since the 60's). Maybe it's
>> because we're forming bad developers. Maybe it's because software
>> development is a really complex subject.
>>
>> One thing we can know for sure is that the tools are not the problem. We
>> are. You can use a knife to cook a delicious meal, by you can also use it
>> to kill someone.
>>
>> > 3. let and const declarations. most code you debug/write in javascript
>> is ux-related integration-code dealing with async-io, which relies heavily
>> on function-scoped closures to pass variables across process-ticks.
>> block-level scoping is an unnecessary design-pattern that leads to
>> confusion over the former.
>>
>> This is an odd complaint, because variable hoisting was one of the more
>> convoluted features of Javascript, simply because it was different from any
>> other language I've heard of.
>>
>> I don't think you could even call block-level scoping a "design pattern",
>> because it is a de facto standard for modern languages.
>>
>> > 4. fat-arrow. it has garden-path issues, making it difficult to write
>> efficient javascript-parsers that can differentiate the following [valid]
>> javascript-code:
>> >```js
>> (aa = 1, bb = 2, cc = 3);
>> // vs
>> (aa = 1, bb = 2, cc = 3) => aa + bb;
>> ```
>> >this leads to fundamental performance-issues with
>> tooling/minification/test-coverage-instrumenters. jslint for
>> efficiency-reasons, simply cheats and assumes both of the above are
>> fat-arrows, and raises fat-arrow warnings for both (and halts further
>> parsing) [1].
>>
>> I have never written or seen code like `(aa = 1, bb = 2, cc = 3)`. If you
>> code like that, you're the problem, not JavaScript. Even though it's a
>> valid construct, for compatibility sake, it doesn't mean that modern tools
>> should support or endorse this.
>>
>> "Oh, but performance...". Yeah, you can also write a perfectly valid code
>> that hurts performance as well. You can even create an infinite loop with
>> valid constructs. It doesn't mean you should.
>>
>> ---
>>
>> Summarizing what I'm trying to say: your criticism has nothing to do with
>> the language or its evolution pace. They are universal problems around
>> software engineering and will continue to be even if we slowed down.
>>
>> I've been writing Javascript code since ES3 and my life got significantly
>> better with ES6+.
>>
>> The existence of TC39 guarantees that a feature will only make it into
>> the language after a very thorough public scrutiny process.
>>
>> I don't believe we need to go slower. In fact, I wish we could move even
>> faster.
>>
>>
>> Em dom, 23 de set de 2018 01:32, Henrique Barcelos <
>> rick.hjpbarce...@gmail.com> escreveu:
>>
>>> > 1. es6 generators and modules are the top 2 notorious things that come
>>> to mind as being difficult to debug/integrate in product-development.
>>>
>>> How exactly are generators and modules difficult to integrate or debug?
>>> Difficult compared to what?
>>>
>>> How are ES modules more complicated for the developer than CommonJS or
>>> UMD?
>>>
>>> How come generators be more complex than handling a sequence of
>>> asynchronous code using a user-land event-based API?
>>>
>>> How difficult would it be for Javascript engines to optimize user-land
>>> code?
>>>
>>> > 2. classes (and typescript, though not directly es6-related), tend to
>>> create lots of unnecessary structure that becomes a PITA when you need to
>>> rewrite everything, which occurs often in product-development. there are
>>> lots of newly minted js-devs entering industry, who lack experience in
>>> understanding the risks of javascript over-engineering (and that nothing
>>> you write is permanent). they write lots of semi-permanent, es6
>>> infrastructure-code during the initial design-phase, which is a general
>>> no-no for many veterans, who understand most of that stuff is going to get
>>> tossed out the window and rewritten during integration-phase (and again
>>> everytime a ux feature-request comes in that breaks the existing
>>> integration-workflow).
>>>
>>> What exactly is this related to classes? While I myself am not a fan of
>>> the whole classical syntactic sugar on top of prototypal chains, it's not
>>> the language's fault that its features are frequently abused and misused.
>>>
>>> What you're saying about over-engineering is not intrinsic to the
>>> Javascript community, it's a software engineering problem.
>>>
>>> Maybe it's because we work in a new field, with roughly 50 years
>>> (although programming itself has changed a lot since the 60's). Maybe it's
>>> because we're forming bad developers. Maybe it's because software
>>> development is a really complex subject.
>>>
>>> One thing we can know for sure is that the tools are not the problem. We
>>> are. You can use a knife to cook a delicious meal, by you can also use it
>>> to kill someone.
>>>
>>> > 3. let and const declarations. most code you debug/write in javascript
>>> is ux-related integration-code dealing with async-io, which relies heavily
>>> on function-scoped closures to pass variables across process-ticks.
>>> block-level scoping is an unnecessary design-pattern that leads to
>>> confusion over the former.
>>>
>>> This is an odd complaint, because variable hoisting was one of the more
>>> convoluted features of Javascript, simply because it was different from any
>>> other language I've heard of.
>>>
>>> I don't think you could even call block-level scoping a "design
>>> pattern", because it is a de facto standard for modern languages.
>>>
>>> Em sáb, 22 de set de 2018 04:42, kai zhu <kaizhu...@gmail.com> escreveu:
>>>
>>>> yes, in order of severity:
>>>>
>>>> 1. es6 generators and modules are the top 2 notorious things that come
>>>> to mind as being difficult to debug/integrate in product-development.
>>>>
>>>> 2. classes (and typescript, though not directly es6-related), tend to
>>>> create lots of unnecessary structure that becomes a PITA when you need to
>>>> rewrite everything, which occurs often in product-development.  there are
>>>> lots of newly minted js-devs entering industry, who lack experience in
>>>> understanding the risks of javascript over-engineering (and that nothing
>>>> you write is permanent).  they write lots of semi-permanent, es6
>>>> infrastructure-code during the initial design-phase, which is a general
>>>> no-no for many veterans, who understand most of that stuff is going to get
>>>> tossed out the window and rewritten during integration-phase (and again
>>>> everytime a ux feature-request comes in that breaks the existing
>>>> integration-workflow).
>>>>
>>>> 3. let and const declarations.  most code you debug/write in javascript
>>>> is ux-related integration-code dealing with async-io, which relies heavily
>>>> on function-scoped closures to pass variables across process-ticks.
>>>>  block-level scoping is an unnecessary design-pattern that leads to
>>>> confusion over the former.
>>>>
>>>> 4. fat-arrow.  it has garden-path issues, making it difficult to write
>>>> efficient javascript-parsers that can differentiate the following [valid]
>>>> javascript-code:
>>>> ```js
>>>> (aa = 1, bb = 2, cc = 3);
>>>> // vs
>>>> (aa = 1, bb = 2, cc = 3) => aa + bb;
>>>> ```
>>>> this leads to fundamental performance-issues with
>>>> tooling/minification/test-coverage-instrumenters.  jslint for
>>>> efficiency-reasons, simply cheats and assumes both of the above are
>>>> fat-arrows, and raises fat-arrow warnings for both (and halts further
>>>> parsing) [1].
>>>>
>>>> [1] jslint managing garden-path complexity of fat-arrow, with a single
>>>> lookahead, that can turn out wrong, so it halts parsing.
>>>>
>>>> https://github.com/douglascrockford/JSLint/blob/36adbc73ef0275df7d3fac9c3ef0844ac506136b/jslint.js#L2914
>>>>
>>>> kai zhu
>>>> kaizhu...@gmail.com
>>>>
>>>>
>>>>
>>>> On 22 Sep 2018, at 12:04 PM, Siegfried Bilstein <sbilst...@gmail.com>
>>>> wrote:
>>>>
>>>> Do you have examples of the patterns and es6 features you describe?
>>>>
>>>> Siggy
>>>>
>>>> On Sat, Sep 22, 2018 at 01:02 kai zhu <kaizhu...@gmail.com> wrote:
>>>>
>>>>> a problem i've observed in industry is that many es6 language-features
>>>>> have the unintended-consequence of incentivising incompetent
>>>>> javascript-developers at the expense of competent-ones.  its generally
>>>>> difficult for many employers (even those knowledgeable in general-purpose
>>>>> programming), to discern between:
>>>>>
>>>>> a) a competent javascript employee/contractor who can get things done
>>>>> and ship products (albeit with legitimate delays), and
>>>>> b) an incompetent-one who can easily hide themselves in non-productive
>>>>> es6 busywork, and continually pushback product-integration (again with
>>>>> “legitimate” delays, until its too late).
>>>>>
>>>>> its gotten bad enough that many industry-employers no longer trust
>>>>> general-purpose-programming technical-interviews when recruiting js-devs,
>>>>> and rely almost exclusively on either a) an applicant's reputation /
>>>>> word-of-mouth for getting things done, or b) their ability to complete a
>>>>> time-consuming tech-challenge, where they must demonstrate ability to ship
>>>>> a mini-product.  both methods are not scalable to meet the demand in
>>>>> industry for qualified js-devs in product-development.
>>>>>
>>>>> the only solution i can think of to this industry-problem is to
>>>>> hold-back on introducing new disruptive/unproven javascript
>>>>> design-patterns, and figuring out how to educate the industry with
>>>>> tightened javascript style-guides and existing design-patterns proven to
>>>>> work (more is less); generally, ways to enhance the current, woefully
>>>>> inadequate “bullsh*t detector” of employers so they can better identify 
>>>>> and
>>>>> mentor/train/weed-out unqualified js-devs.
>>>>>
>>>>> kai zhu
>>>>> kaizhu...@gmail.com
>>>>>
>>>>>
>>>>> --
>>>>> Job board: http://jobs.nodejs.org/
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>>>>
>>>>
>>>>> --
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>>>>
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>>>> _______________________________________________
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>>>>
>>> --
>>>
>>> Henrique
>>>
>> --
>>
>> Henrique
>> _______________________________________________
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