Finally. An intelligent, well-worded, well thought out, and non-emotional view of the situation.
*************************** J.D. Thomas ThomaStudios West Linn OR http://www.thomastudios.com [EMAIL PROTECTED] *************************** on 12/12/03 10:56 AM, Brian Williams at [EMAIL PROTECTED] wrote: > Here are some probable reasons why the migration to OSX has been harder for > MakeMusic to develop than the Windows upgrade: > > 1) Finale was first released as a Macintosh-only program in 1989. Successive > upgrades to the very first version left a lot of legacy code in place -- > "dusty corners" that had to be cleaned out in order to be Carbon-compatible. > In other words, vast chunks of the code probably had to be re-written from > scratch, which is a major undertaking. In Finale 2003, they laid some > groundwork by redesigning dialog boxes and windows to be Aqua-compatible. > > 2) Not only are the developers having to troubleshoot and debug interactions > between functions within Finale (when you fix one bug, another problem often > pops up somewhere else), they are having to troubleshoot interactions > between the application and an entirely new OS. This wasn't something they > had to do with the Windows upgrade. > > 3) MakeMusic realizes that they would be shooting themselves in the foot by > releasing a buggy, unreliable program simply in order to make a "promised > release date". I'm sure that if it was only the "fluff" that was holding it > up they would ditch the offending new features in a New York minute and > include them in a maintenance update. I suspect that the holdup has much > more to do with making sure the program is as speedy and bug-free as > possible under *normal* use. > > In the meantime, use 2003 in Classic. It works pretty well (except for > internal speaker playback). > > Brian Williams _______________________________________________ Finale mailing list [EMAIL PROTECTED] http://lists.shsu.edu/mailman/listinfo/finale