Finally.  An intelligent, well-worded, well thought out, and non-emotional
view of the situation.

***************************

J.D. Thomas
ThomaStudios
West Linn  OR

http://www.thomastudios.com
[EMAIL PROTECTED]

***************************

on 12/12/03 10:56 AM, Brian Williams at [EMAIL PROTECTED] wrote:

> Here are some probable reasons why the migration to OSX has been harder for
> MakeMusic to develop than the Windows upgrade:
> 
> 1) Finale was first released as a Macintosh-only program in 1989. Successive
> upgrades to the very first version left a lot of legacy code in place --
> "dusty corners" that had to be cleaned out in order to be Carbon-compatible.
> In other words, vast chunks of the code probably had to be re-written from
> scratch, which is a major undertaking. In Finale 2003, they laid some
> groundwork by redesigning dialog boxes and windows to be Aqua-compatible.
> 
> 2) Not only are the developers having to troubleshoot and debug interactions
> between functions within Finale (when you fix one bug, another problem often
> pops up somewhere else), they are having to troubleshoot interactions
> between the application and an entirely new OS. This wasn't something they
> had to do with the Windows upgrade.
> 
> 3) MakeMusic realizes that they would be shooting themselves in the foot by
> releasing a buggy, unreliable program simply in order to make a "promised
> release date". I'm sure that if it was only the "fluff" that was holding it
> up they would ditch the offending new features in a New York minute and
> include them in a maintenance update. I suspect that the holdup has much
> more to do with making sure the program is as speedy and bug-free as
> possible under *normal* use.
> 
> In the meantime, use 2003 in Classic. It works pretty well (except for
> internal speaker playback).
> 
> Brian Williams


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