Ooops! sorry - my bad maths - that 24 Mb should have been 32 Mb
David
On 6/10/2006, at 7:28 AM, Dave Wood wrote:
Anyone know why the 2880 pixel limit for either width or height of
a BitmapData object?
If the intention is to limit the amount of memory required (2880 X
2880 pixels would require about 24 Mb), then the limit should be on
the total size of the image surely. Or is there some other reason
for this that someone can explain?
I wanted to create an image object 3500 X 300 pixels which will
take up about 4 Mb - but I can't.
Any thoughts?
David
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