I think you have a misconception about MTASC. It isn't a replacement for Flash (unless you're a G like Ben Jackson), it's a 3rd party compiler for Flash.
When Flash compiles, it recompresses all the media (graphics, sound, components) as it compiles. All MTASC does is injects code into the swf. So, you can update your classes and use MTASC to compile and cut your compile time down to less than a second where Flash can take many (some of my FLAs take over 30 seconds!). To use MTASC, you need to be writing AS2 classes, as any timeline code or #include code changes won't be updated using MTASC. FLASC is an easy to use GUI for MTASC that runs as a panel in the Flash IDE and it's how I use MTASC (beats learning to write those long command lines). Using FLASC from the beginning of a project is ideal, because MTASC is stricter than the Flash IDE compiler. A benefit of its strictness is it forces you to be a better coder. If you jump into the middle of a project with FLASC, it will probably take you a bit to get it going. It will only really benefit you if your FLAs take more than a second or two to compile. If you're waiting 5-10 seconds every time you make a change, it might be worth your time to install FLASC. As far as your corporatation goes, you're still using Flash. FLASC is a panel inside of Flash. You'll have to get MTASC, which is just an executable that sits in your Program Files folder, but it doesn't require installation - you download it and put it there manually. No administrator access required. HTH, Steven _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com