Martin, you are my hero. uiResources.attachMovie(...) worked like a charm, and it'll let me dynamically change which brand.swf I use (as opposed to Links which wouldn't).
Thanks! -Andy On 1/22/07, Andy Herrman <[EMAIL PROTECTED]> wrote:
That's what I was afraid of. I want to avoid doing that, as the brand.swf it meant just to be an external library which can be swapped around, though I guess I could have my main.swf build the UI inside the uiResources MC. Kind of ugly though. I'm guessing I could do it with links, but from what I've seen online the link depends on a URL to the brand.swf, which doesn't really work since I want to be able to use different brand.swfs and pick them at runtime (probably as a parameter to the movie). Is there a way to use links without having a fixed URL for the linked SWF? -Andy On 1/22/07, Martin Wood-Mitrovski <[EMAIL PROTECTED]> wrote: > you cant attach symbols from a loaded swf to a different parent, you *must* > attach them somewhere in the tree where their library exists. > > you have to do uiResources.attachMovie instead of _root.attachMovie > > its a nasty limitation of flash (pre v9, in v9 you can manipulate the display > heirarchy pretty much as you like) > > > Andy Herrman wrote: > > var img:MovieClip = root.attachMovie("asImage", "asImageMC", > > root.getNextHighestDepth()); > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com >
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