So, I actually use FlashDevelop to write my code, and just switch to
the Flash IDE to build (I really dislike the IDE).

The problem with using it has nothing to do with installing it or
being able to run it on my machine.  The problem is that MTASC would
essentially be responsible for things that go into production.  If
Flash has some bug that causes problems the company could get support,
but it's not really the same with MTASC.

That said, if things can be set up to use both at once then I probably
could use it during development, and just use Flash to do the final
compile.  I think I might try that.

I know MTASC is stricter, which is actually a reason I want to use it.
Unfortunately the 2 big flash movies that I have been working on I
inherited when the only guy in the company who knew flash quit (I
mainly did Java with some C++), and they used just the Flash IDE, so I
have no idea how easy/hard it would be to get MTASC working with
those.

I might give it a try for the new project I'm working on though.  If I
can get it working nicely with FD (not that I think that will be hard)
then it would make me happy.

 -Andy

On 1/22/07, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:
I think you have a misconception about MTASC.  It isn't a replacement
for Flash (unless you're a G like Ben Jackson), it's a 3rd party
compiler for Flash.

When Flash compiles, it recompresses all the media (graphics, sound,
components) as it compiles.  All MTASC does is injects code into the
swf.  So, you can update your classes and use MTASC to compile and cut
your compile time down to less than a second where Flash can take many
(some of my FLAs take over 30 seconds!).

To use MTASC, you need to be writing AS2 classes, as any timeline code
or #include code changes won't be updated using MTASC.  FLASC is an easy
to use GUI for MTASC that runs as a panel in the Flash IDE and it's how
I use MTASC (beats learning to write those long command lines).

Using FLASC from the beginning of a project is ideal, because MTASC is
stricter than the Flash IDE compiler.  A benefit of its strictness is it
forces you to be a better coder.  If you jump into the middle of a
project with FLASC, it will probably take you a bit to get it going.  It
will only really benefit you if your FLAs take more than a second or two
to compile.  If you're waiting 5-10 seconds every time you make a
change, it might be worth your time to install FLASC.

As far as your corporatation goes, you're still using Flash.  FLASC is a
panel inside of Flash.  You'll have to get MTASC, which is just an
executable that sits in your Program Files folder, but it doesn't
require installation - you download it and put it there manually.  No
administrator access required.

HTH,
Steven
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