yes.... did you think I didn't understand it was XML? I meant I was confused as to why it didn't have a namespace - I guess confused was not the right word. More like, surprised.
Jason Merrill Bank of America GT&O Learning & Leadership Development eTools & Multimedia Team >>-----Original Message----- >>From: [EMAIL PROTECTED] >>[mailto:[EMAIL PROTECTED] On Behalf >>Of Kenneth Kawamoto >>Sent: Friday, March 30, 2007 3:42 PM >>To: flashcoders@chattyfig.figleaf.com >>Subject: Re: [Flashcoders] Flash CS3 Announced >> >>> >>> //Not so fast. :) What confused me in the demo is that XML did not >>> have MXML namespaces, so I wouldn't jump to that >>conclusion. Seemed >>> to be straight old XML. >>When you "Copy Motion as ActionScript 3.0..." it appears to >>be Flash CS3 converts timeline animation into an XML. Then >>you can perhaps apply this XML to any object on Stage using >>fl.motion.Animator Class? Also this means you can create >>complex animation using just XML. Very interesting... >> >>Kenneth Kawamoto >>http://www.materiaprima.co.uk >>_______________________________________________ >>Flashcoders@chattyfig.figleaf.com >>To change your subscription options or search the archive: >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >>Brought to you by Fig Leaf Software >>Premier Authorized Adobe Consulting and Training >>http://www.figleaf.com http://training.figleaf.com >> _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com