So I figured it out.... or at least I think I did,

private var target: myClass;

function myClass(){

target = this;
}

now I can reference to properties within a class without breaking the app.
So in the same lines, is there anyway to code the classe so that we don't
have to reference to the properties and methods within the class without
having to say

target.objectA._x = 130;

but just have

objectA._x = 130;

Thanks
-h

On 4/3/07, Helmut Granda <[EMAIL PROTECTED]> wrote:

Oh, and I forgot an important point, the reson why I want to find the
scope of the class is because inside the class there are variables that talk
to each other and I can have them talk back and forth like this

_level0.instance1.myVariable = "blah";

but this of course wont work when the movie is loaded into a new movie
because the reference will be lost and changes to

_level0.movieHolder.instance1.myVariable = "blah";

and of course it breaks the app.

Thanks again,
-h

On 4/3/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:
>
> Classes don't know their own scope, they are oblivious to anything
> outside of them, (unless of course you import some other class - then
> they know what the other class does, but still don't have any scope
> reference).  What are you trying to do?
>
> Jason Merrill
> Bank of America
> GT&O Learning & Leadership Development
> eTools & Multimedia Team
>
>
>
>
> >>-----Original Message-----
> >>From: [EMAIL PROTECTED]
> >>[mailto: [EMAIL PROTECTED] On Behalf
> >>Of Helmut Granda
> >>Sent: Tuesday, April 03, 2007 9:05 AM
> >>To: Flashcoders mailing list
> >>Subject: [Flashcoders] Delegate Class Scoping self instantiated
> >>
> >> I understand that when instantiating a class you can set the
> >>scope where the instance is going to run, but how about when
> >>we dont actually instantiate the class on the timeline but we
> >>just link the class directly to the items on the stage, how
> >>is the scope treated in this case? I assume the class has to
> >>be instantiated on itself or do we need a separate class to
> >>keep track of this item?
> >>
> >>TIA
> >>_______________________________________________
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