Dave Mennenoh wrote:

Lots of programmers never need design patterns as they don't help much unless your architecting large apps, and lots of Flash programmers aren't developing those kinds of apps. Keeping your code organized however should be taught from day one and certain oop concepts are perfect for that.

There are plenty of patterns that can apply well to small-scale projects: take undo. How would you cleanly support undo without Command? Other patterns like State, Adapter, Observer (especially to overcome the sadistic limitations of Flash's single callbacks -- MovieClip -- or single listeners -- MovieClipLoader)... all have uses even in a sporty little website tchotchke. Not every 'design pattern' is something like MVC or data mapping or dynamically-configured factories.

On the other hand, I got your point.

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