On May 8, 2008, at 4:27 PM, Zeh Fernando wrote:

But it's important to remember movies work well at 24fps because they capture slices of time and not static frames. An entire 1/24 of a second is present on each of those frames, while with computer graphics we have a moment frozen in time.


You're right on the 'slice of time' aspect, but it is still a static frame (progressive). It's just that it captures motion blur.

a good example is some parts of the animated movie Akira and specially Ghost in the Shell, where they created the original cut at 60fps or 120fps (!) and then frame blended back into 24 to give the impression it was a movie.

That's because they didn't have the ability to 'render' motion blur. You wouldn't do that today though because there are other efficient ways around that (optical flow is one example).

- jon


Post • Central
Visual FX  |  Animation  |  Interactive
170 Linden Oaks, Suite B  |  Rochester, NY  |  14625
P:  585.385.1530 x273  |  F: 585.218.9219
[EMAIL PROTECTED]  |  www.postcentral.com

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to