Thanks jim - really appreciate the guidance -----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Jim McIntyre Sent: 02 January 2009 14:18 To: Flash Coders List Subject: Re: [Flashcoders] Distributing packaged file on the Mac
Paul, Simplest route: If your app is self-contained, just place it in a folder, then drag the folder onto the Disk Utility application (installed in /Applications/Utilities). Choose "compressed" for the format - which will also make the volume read-only, and choose a location. If you want to tweak the appearance of the Finder window that opens when the disk image is mounted, then choose the "read/write" format instead of "compressed". After the image has been created, mount it and make the changes you want, unmount it, and use Disk Utility to convert it to a compressed image. There are a couple of tools out there to help you customize the image - just Google. (I haven't used any so I can't recommend one.) A very unscientific test just now suggests that a compressed disk image adds about 50 K of overhead to the size of the material (after compression). Hope this helps, Jim Paul Steven wrote: > Thanks Jim > > I did look into the disk image option but it appears to create huge files. > My game is self contained and approx 7 mb in size however it seems to create > a disk image that is about 40mb. > > Any advice on how to create the disk image much appreciated. > > Thanks > > Paul > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders