i must admit, i still add internal (non-added on frame 1) assets to a frame
(after my preloader) and goto a frame after that when the xml, css, external
assets etc are all loaded. It's probably frowned upon but it works and i've
not found anything better

a

On Fri, Apr 17, 2009 at 8:07 AM, Dennis - I Sioux <den...@isioux.nl> wrote:

> Hey Allandt,
>
> Thanks for your reply.
>
> I already found that one.. it was linked to from the earlier mentioned
> Greensock.
> Seems like that one can't load mc's from the library aswell..
>
> I actually want to switch of the "load before 1st" .. and when entering a
> new level.. load the level clips..(if not already loaded).
>
> The UILoader mentions that it can load mc's aswell (at the source
> property).. but there isn't any example on how to do it.. and the logical
> ways aren't working.
>
> Thanks
>
>
> ----- Original Message ----- From: "allandt bik-elliott (thefieldcomic.com)"
> <alla...@gmail.com>
> To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
> Sent: Thursday, April 16, 2009 5:42 PM
>
> Subject: Re: [Flashcoders] Smart Preloading
>
>
>  there is something called bulkloader that i've seen used a few times but
>> it
>> might be a little surplus to requirements
>>
>> On Thu, Apr 16, 2009 at 3:56 PM, Glen Pike <g...@engineeredarts.co.uk
>> >wrote:
>>
>>  Sorry, it's a SWF preloader.  As for preloading clips in the library,
>>> that's not what it's for..
>>>
>>>
>>> Glen
>>>
>>> Dennis - I Sioux wrote:
>>>
>>>  Hey Glen,
>>>>
>>>> Greensock isn't for preloading movieclips right?
>>>> The swf's own movieclips in his library..
>>>>
>>>> Or has it got an option for that?
>>>>
>>>> ----- Original Message ----- From: "Glen Pike" <
>>>> g...@engineeredarts.co.uk
>>>> >
>>>> To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
>>>> Sent: Thursday, April 16, 2009 4:03 PM
>>>> Subject: Re: [Flashcoders] Smart Preloading
>>>>
>>>>
>>>>  Hi,
>>>>
>>>>>
>>>>>  There are a couple of sequential preloaders out there on the web - I
>>>>> think greensock did on, but not 100% sure.
>>>>>
>>>>>  It's possible that you can use these preload a list of movie clips in
>>>>> the background.  I wrote my own before finding queuing loader before
>>>>> seeing
>>>>> the others, so I don't know if they implement the same functionality:
>>>>> to
>>>>> interrupt the preloading queue when a specific "level" is requested and
>>>>> put
>>>>> the loading of that to the front of the queue.  If you are not stopping
>>>>> the
>>>>> things caching in the browser, you might take a small hit re-loading
>>>>> the
>>>>> required level if it has not reloaded, but that is all.
>>>>>
>>>>>  HTH a bit
>>>>>
>>>>>  Glen
>>>>>
>>>>>
>>>>> Dennis - I Sioux wrote:
>>>>>
>>>>>  Hey,
>>>>>>
>>>>>> Tried to use a UILoader to check the bytes loaded of a single
>>>>>> movieclip(in the library).. but this isn't working.
>>>>>> Has anyone got a suggestion to check the loaded bytes of an mc?
>>>>>>
>>>>>> Thought the LoaderInfo only reffers to the mc's owner.
>>>>>>
>>>>>> Goal is to preload each game level seperately when it is needed.(if it
>>>>>> hasn't loaded while playing the previous level yet).
>>>>>>
>>>>>> With kind regards,
>>>>>>
>>>>>> Dennis
>>>>>> Isioux
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>>>>>>
>>>>>>
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