don't forget Away3DLite(using in-build flash '3D' ) : http://away3d.com/away3d-lite-v1-0-fastest-and-smallest-3d-engine-in-flash
<http://away3d.com/away3d-lite-v1-0-fastest-and-smallest-3d-engine-in-flash>which doesnt have all the futures of 'full' 3d engines like Away3D or Papervision, but can be appropriate on some 3d web projects where you dont really need a full feature set. On Fri, Apr 9, 2010 at 7:07 PM, allandt bik-elliott (thefieldcomic.com) < alla...@gmail.com> wrote: > awesome answer - thanks a lot guys > > a > > On 9 April 2010 16:07, Merrill, Jason <jason.merr...@bankofamerica.com > >wrote: > > > Second that for Papervision - though you should know Matt and I are on > > the same team - so we've discussed Papervision a lot together. He's > > right in his assessment. If I did decide to drop PV3D, I'd probably > > switch to Away3D. To guess based on what I have read, and only what I > > have rolling around in my head as a general "feel" and no data to back > > this up (and I have only actually used Papervision), I would "guess > > rank" them like this: > > > > Robustness of features and possibilities (best being #1): > > > > 1. Papervision3D > > 2. Away3D > > 3. Sandy3D > > 4. Five3D (vector based - much smaller engine than the others, but nice > > small footprint) > > > > >From a performance perspective, my general feel/guess (best being #1): > > > > 1. Away3D/Five3D > > 2. Papervision3D/Sandy3D > > > > >From an overall footprint size (lowest being #1): > > > > 1. Five3D > > 2. Away3D/ Sandy3D(?)/Papervision3D > > > > >From the perspective of overall documentation and support and size of > > user community, I would rank them (best being #1): > > > > 1. Papervision3D > > 2. Away3D/Sandy3D > > 3. Five3D > > > > So overall, for general project needs (depending on what you are doing), > > I would rank them as (best being #1): > > 1. Papervision3D > > 2. Away3D > > 3. Sandy3D/Five3D > > > > Athough from what I understand, Away3D is a really nice engine and worth > > looking into as well. > > > > > > Jason Merrill > > > > Bank of America Global Learning > > Learning & Performance Solutions > > > > Join the Bank of America Flash Platform Community and visit our > > Instructional Technology Design Blog > > (note: these are for Bank of America employees only) > > > > > > > > > > > > -----Original Message----- > > From: flashcoders-boun...@chattyfig.figleaf.com > > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Matt > > Perkins > > Sent: Friday, April 09, 2010 8:14 AM > > To: Flash Coders List > > Subject: Re: [Flashcoders] current consensus of available Flash 3D > > engines? > > > > > > I've used Papervision. It's not too hard to use once you get over the > > learning curve. It's very well documented - why I choose to use it over > > Away. There are books on Papervision and not any of the other ones, and > > I learn best with a paper book beside me. > > > > On 4/9/2010 5:25 AM, allandt bik-elliott (thefieldcomic.com) wrote: > > > hey guys > > > > > > i'm currently researching 3d engines for a project that i might be > > working > > > and i was wondering which, if any, of the 3d engines that people have > > used > > > and which they value the most > > > > > > papervision, sandy and away 3d seem to be the most prominent choices > > and i'm > > > leaning towards away 3d but i don't have enough information to really > > make > > > an informed choice > > > > > > love to hear from you > > > > > > a > > > _______________________________________________ > > > Flashcoders mailing list > > > Flashcoders@chattyfig.figleaf.com > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > > > > -- > > Matt Perkins > > -------------------- > > http://www.nudoru.com > > > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Meinte van't Kruis Freelance Flash Platform Dev (mxml,actionscript,flex,air) malatze http://www.malatze.com/ http://blog.malatze.com/ http://www.linkedin.com/in/meinte mei...@malatze.com 0617459744 _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders