No problem.

I'm glad you sorted it out.

Cheers
Juan Pablo Califano

2010/8/13 Pedder <b_gro...@gmx.de>

> Yeah, that worked.
> The embed code the user can copy from my page now directs to a server
> script "widget.swf" with some parameters. With a htaccess rewrite rule the
> call is redirected to a php script which stores the HTTP_REFERER and returns
> the "real" swf. In my first testings this worked fine. And now i can even
> track how often a swf file is requested.
>
> Thank you Juan ;-)
> Cheers
> Pedder
>
>
> Am 12.08.2010 um 20:04 schrieb Juan Pablo Califano:
>
>
> Maybe you could try a different approach.
>>
>> Although it's not 100% authoritative, the http referrer of the http
>> request
>> made to get your swf could help here. This is data sent by the client (the
>> browser in this case), and might not even be sent to the server, but in
>> almost every case, it is.
>>
>> So, you can check your server's log and filter out requests for your swf.
>> In
>> Apache, at least, the referrer will be logged by default.
>>
>> A little twist to the former could be serving your swf from a server side
>> script. If you are using php, this is quite easy. Instead of giving your
>> users a link to your swf, tell them to link to
>> yourserver.com/your_widget.php. This php file will read and store the
>> referrer and then just return the swf (a simple redirect to your swf will
>> do
>> it).
>>
>> Cheers
>> Juan Pablo Califano
>> 2010/8/12 Pedder <b_gro...@gmx.de>
>>
>> Shit, you're right!
>>>
>>> I realized that i was testing with the debug flash player. I forgot that.
>>> And now all i got is an error number and no error message again.
>>>
>>> Do you have any idea to get the url where my widget was embeded?
>>>
>>>
>>> Am 12.08.2010 um 17:57 schrieb Henrik Andersson:
>>>
>>>
>>> Pedder wrote:
>>>
>>>>
>>>> var search:RegExp = /.+cannot\saccess\s(.+)\./i ;
>>>>>
>>>>>
>>>> That will not work for localized error messages in the localized
>>>> versions
>>>> of the player.
>>>>
>>>> I also have my doubts about it working in non debug players, I think the
>>>> error message is the empty string in those. But I am not sure about
>>>> that.
>>>>
>>>> There is also the point of the message simply changing in the English
>>>> version at some point.
>>>>
>>>> You really shouldn't try to parse stuff that is meant for display.
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