That was THE idea. I played with sparkle and found out that it had blur
filter attached to it.
Bug is gone as that filter is removed.
Obviously all object received cacheAsBitmap=true as that clip appeared on
stage and now it's gone.
Thank you very much; muchos gracias; etc. You really helped me!

2011/1/28 Karl DeSaulniers <k...@designdrumm.com>

> Have you tried smoothing on the sparkle thing?
> Is it a bitmap? Might help..
>
> Sounds like the alpha on the sparkle isn't staying alpha and reverting to
> black,
> basically showing the edge of the sparkle that should be transparent?
> But I am somewhat guessing.. :)
> Can you post a page for us to see?
>
> Best,
> Karl
>
>
>
> On Jan 28, 2011, at 5:17 AM, chiek...@gmail.com wrote:
>
>  I've already tried that. All coordinates already are damn round. Anyhow
>> this
>> has to to do something with animation since bug is not present if that
>> sparkle thing is removed.
>>
>> 2011/1/28 Matt Folkard <m...@plasticmartians.co.uk>
>>
>>  Yeah, I agree with Roger, sounds like something to do with cacheasbitmap
>>> and moving/placing things in fractions of a pixel rather than whole
>>> pixels.
>>>
>>> Possibly try rounding the clips pixel positions?
>>>
>>> Cheers
>>>
>>> Matt
>>>
>>> "Roger Persson" <ro...@radiergum.com> wrote:
>>>
>>>  Hello,
>>>>
>>>> Could it have something to do with filters? Some filters turn on "Cache
>>>>
>>>> as bitmap", and that always gets me into trouble :)
>>>>
>>>> Best regards
>>>> /roger
>>>>
>>>>
>>>> On 2011-01-26 17:46, chiek...@gmail.com wrote:
>>>>
>>>>> Hello people!
>>>>>
>>>>> I got somehow strangle problem in here. And hope someone can enlight
>>>>>
>>>> me on
>>>>
>>>>> solutions or at least causes of this behavior.
>>>>> Layout is as follows: app is tile based game, there is a terrain
>>>>>
>>>> cell, which
>>>>
>>>>> is a show graphic with added sprite which in order to imitate show
>>>>>
>>>> sparkles
>>>>
>>>>> change its position and flickers. Above all that is tile marker layer
>>>>>
>>>> which
>>>>
>>>>> is of exactly same shape as background and got black fill with low
>>>>>
>>>> alpha
>>>>
>>>>> value. If I add that  anim, the thing gets screwed - highlight layer
>>>>>
>>>> looks
>>>>
>>>>> overlaped with neighbouring elements so dark lines appear on joins
>>>>>
>>>> and that
>>>>
>>>>> line is flickering.
>>>>> If remove that sparkle it's all well. Interesting thing is that
>>>>> i couldn't record this with screen activity recorder, no bug is
>>>>>
>>>> visible in
>>>>
>>>>> video.
>>>>> Have anyone seen  this and knows a solution? Looks like something
>>>>>
>>>> which is
>>>>
>>>>> connected with flash player screen rendering or smthn like that.
>>>>> (and dont tell me about precise coordinates, tied that)
>>>>>
>>>>> Thanks in advacnce etc.
>>>>> _______________________________________________
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>>>>>
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>
> Karl DeSaulniers
> Design Drumm
> http://designdrumm.com
>
>
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