Would it be possible to post an example of how to use the mx.modules? I would assume that you add a <mx:Module></mx:Module> instead of the Application tag and it would get compiled And then in your shell application you use the <mx:ModuleLoader> tag to point to your module.
Is this correct or am I way off. I can't get it to work either. Also, I also assumed I could just right click on my application in Flex Builder and select the option of New > Module. That doesn't work either. I've really been looking forward to modules, but after upgrading this morning and reading your message about how to use them, I'm nothing but extremely confused and discouraged. Brian.. -----Original Message----- From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Matt Horn Sent: Monday, January 08, 2007 8:10 AM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Re: Compiling modules There is no explicit project type for modules in Flex Builder 2. To create a module in Flex Builder, you treat the module as an MXML application and compile it. There are two basic approaches: 1) One-project model: Create the modules in the same project as your application and add them to the application list. This approach works as long as the application and the modules share the same compiler settings (such as library path). To debug the application with modules, reference the debug SWF file from source code during development, and switch to the non-debug one when you are ready to deploy. 2) Multiple-project model: Create a separate Flex or ActionScript project for each module. Add a linked file to the source folder of your shell projects that want to use it. This copies the module's SWF file over at shell project build time. Alternatively you could point the module project's output folder at your shell project's output folder, but a linked file is better. To support debugging, point the link at the debug SWF file and change that when you are ready to deploy, without altering source code. My apologies for not getting this into the proper documentation. I am currently working on a section about compiling modules with Flex Builder that will be added to livedocs. The reality is that Flex Builder 2.0.1 does not have explicit support for modules. What you need to do (what you have already figured out) is someone hacky. I'll post to this list when the livedocs pages have been updated. -matt horn flex docs > -----Original Message----- > From: flexcoders@yahoogroups.com > [mailto:[EMAIL PROTECTED] On Behalf Of phillips1021 > Sent: Monday, January 08, 2007 8:13 AM > To: flexcoders@yahoogroups.com > Subject: [flexcoders] Re: Compiling modules > > Great question. I've run into the same problem. How do you use Flex > Builder to compile just the module? > > The only work-around I've found so far is to right-click on the module > name in the navigator panel and select Run As Flex Application. This > command will create a .swf and .html files for the module and try to > load it in the browser (where nothing will display). > > It's not the best solution and I hope someone posts a better one, but > it is all I've found to work so far. > > I did search through the Flex 2.0.1 help files but did not find > anything. > > Bruce > > > > > -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links *** The information in this e-mail is confidential and intended solely for the individual or entity to whom it is addressed. If you have received this e-mail in error please notify the sender by return e-mail delete this e-mail and refrain from any disclosure or action based on the information. ***