Does it have to be MXML?
<mx:Script> <![CDATA[ import mx.managers.PopUpManager; import mx.containers.TitleWindow; [Bindable] private var titleWindow:TitleWindow; private function someFunction():void { titleWindow = new TitleWindow(); PopUpManager.addPopUp(titleWindow); } ]]> </mx:Script> Michael Krotscheck Senior Developer RESOURCE INTERACTIVE <http://www.resource.com/> www.resource.com <http://www.resource.com> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> ________________________________________________________________________ ____ This email and any of its attachments may contain Resource Interactive proprietary information, which is privileged, confidential and may be subject to copyright or other intellectual property rights belonging to Resource Interactive. This email is intended solely for the use of the individual or entity to which it is addressed. If you are not the intended recipient of this email, you are hereby notified that any dissemination, distribution, copying or action taken in relation to the contents of and attachments to this email is strictly prohibited and may be unlawful. If you have received this email in error, please notify the sender immediately and permanently delete the original and any copy of this email and any printout. ________________________________ From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Mark Ingram Sent: Thursday, October 25, 2007 5:29 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] Add reference in MXML without adding to children Hi, does anyone know if it's possible to create a reference in MXML (so that you can later use it as a variable and also easily use bindings) but not add it to the parent's children? i.e. <mx:Canvas> <mx:Script> Private function someEvent() { PopUpManager.addPopUp(titleWindow); } </mx:Script> <mx:TitleWindow/> </mx:Canvas> I don't want the title window to be shown inside the canvas, I just want to create it as a variable. Thanks, Mark