Jim Wilson writes:
>
>David Megginson <[EMAIL PROTECTED]> said:
>
>> Norman Vine writes:
>>
>>  > But we really need another name and I realize that you are trained
>>  > in 'English' and will argue for (1) below however I believe (3)
>>  > below is paramount in this case as this class refers to a 'single
>>  > point' not a 'set of points' in the 'mathematical sense and Locus
>>  > is misleading here :-)
>>
>> Actually, it's my Latin training causing trouble here.
>FGPOV would be
>> OK if we were dealing only with cameras, but it doesn't make
>sense for
>> placing models.  How about FGPlacement?
>>
>
>Or maybe FGLocalCoord....or just FGCoord?

+1 on  FGCoord

-1 on FGLocalCoord as IMHO this is better used for either TileCoordinates
    or better yet for coordinates in the Current Coordinate Frame as 'seen'
by
    OpenGL

Cheers

Norman


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