Erik Hofman wrote: > Andy Ross wrote: > > + At 192 triangles and 6 128x128 textures, this is an expensive > > instrument. There were no significant effect on frame rate on my > > machine, but we can't be sprinkling gadgets like this around the > > panel without hurting someone. > > Well, it spoiled the fun for me. FPS from 10-15 down to 1 fps :-(
Whoa. That's way too much effect. Is this on an SGI? I wonder if anything I've done in the file is causing a fallback to software rendering. It's really not very elaborate -- plain old polygons and textures. Is it possible that something else has changed? Andy -- Andrew J. Ross NextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED] http://www.nextbus.com "Men go crazy in conflagrations. They only get better one by one." - Sting (misquoted) _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel