Jim Wilson writes:

 > Actually, no, well yes this is a good idea.  But I don't think it is
 > necessary.  AFAIK the model rotates correctly already.

The FDMs give us lon/lat/alt and roll/pitch/hdg.  FlightGear then has
to apply transformations to make the model appear in the right place
and with the right orientation.  After reading your posting, I'm
trying to remember how, exactly, we do that -- I'm willing to be that
we just rotate the model around the origin by the roll, pitch, and
heading.  That means that the view from inside will be wrong as well,
especially in a big plane.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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