> Locally I have about 220Gb of HD space dedicated towards storing the > original raw data. The intermediate preprocessed form of the data. > The shared edge data. And the final scenery.
Oh. I didn't expect it to be that much... > If we get SRTM data for the whole world, that will have to jump up > substantially. Can't things be done in sections? Why would one want to do the whole world in a single operation? > For scenery building I'd love to have at least an 8-16 node cluster > with really high bandwidth/ low latency net between them, a terrabyte If processing involves a lot of data copying, you'd probably be better off keeping everything on a single computer. Use a multiprocessor machine with lots of storage and lots or RAM. Just an idea: how about using the HP TestDrive farm? They have some nice computers there such as a quad 1GHz Alpha. It would be necessary to ask for their permission first, but this being an open-source project, I wouldn't think this would be a problem. We can then give credit on the website or so. Andras =========================================================================== Major Andras e-mail: [EMAIL PROTECTED] www: http://andras.webhop.org/ =========================================================================== _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel