Martin Spott writes: > Melchior FRANZ <[EMAIL PROTECTED]> wrote: > > * Martin Spott -- Sunday 21 December 2003 00:07: > >> I tend to include OpenSource drivers only, no proprietary stuff. > > > I understand, but then the whole effort is pretty useless. There are > > too many nVidia card users, and no open source 3D drivers for them. > > As you already said: > > "[...] The problems with licenses of different proprietary graphic > cards aren't such a great motivation." > > I second that. Why shouldn't people use cards with OpenSource drivers > for a presentation of an OpenSource flight simulator ? > FlightGear developers are _that_ much careful when it's about including > other people's work. Why shouldn't they take the same care for their > graphics card drivers ?
The problem is that the best quality, highest performance cards are either made by nvidia and ATI with binary only drivers. The open-source drivers have flaws and are lower quality. I don't mean that as a criticism, it's just that the in-house nvidia/ati developers have a huge advantage over the open-source developers in terms of access to card info and assistance with problems. These binary only drivers are given away for free; I personally don't have a problem with using them. People have to work and feed their families too. Open-source is great, and I'm proud to be part of one of the larger open source projects out there. But personally, I don't mind if FlightGear runs on top of proprietary operating systems or drivers such as Mac OS, sgi, windows, solaris, or a binary nvidia driver on linux. There needs to be a balance between idealism and pragmatism. Regards, Curt. -- Curtis Olson HumanFIRST Program FlightGear Project Twin Cities curt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.flightgear.org/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel