Josh Babcock said: > and bitmaps. However, one of the things that can currently only be done in the > control's model file is orientation. I think this is a mistake. Orientation, > like placement, should be defined outside the xml for a given control. > Otherwise, it is impossible to reuse a control unless you plan on doing it in > the same orientation. It should be possible for the aircraft's model file to > define a one-time transformation where you define the location of the instrument.
Can you explain, or give an example? It could be that I am not understanding your use of the term orientation. > Another exception that might also be nice to have a way of passing parameters to > included instruments so the instrument can do a one-time transformation on one > of it's parts to adjust it's stall speed line, for instance, to the aircraft it > is being installed in. I don't know how to implement this though. > That probably is not currently practical. So we'll have to have seperate models. If you wanted to get fancy (which I don't recommend for this) you could do a texture rotation based on some arbitrary value set in the aircraft configuration. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel