Erik Hofman > Dave Martin wrote: > > On Monday 24 Jan 2005 14:01, Oliver C. wrote: > > >>I assume that this feature is not supported by the hardware on the > consumer > >>video cards. > >>So OpenGL falls back to software mode. > >>That's why we get 1-3 fps here. > >> > > > > Well, thats interesting; would that also explain why the normal 'point' > > lighting has such a crippling effect on the frame-rate? > > To be honest, I don't exactly know why it has this effect on framerate > (or why it isn't supported very well). > > An alternative might be to use pentagonal vertex-fans and alpha blending ^^^^^^^^^^^^^^^^^^^^^^^ And in English that is ... ? :-) Is that some voodoo?
> which supposedly should perform quite well on all modern hardware. Regards, Vivian _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d