On Thu, 13 Oct 2005 22:36:43 +0200 (IST), Vassilii wrote in message 
<[EMAIL PROTECTED]>:

> > > +
> > > +Options needed to enable multiplayer game with a server:
> > >  Player1:
> > > ---multiplay=out,10,serveraddress,6000
> > > --multiplay=in,10,myaddress,5500
> 
> I'm confused. The CVS had my patch accepted, I updated from the CVS,
> and I see no occurence of the number 6000 in README.multiplayer now.
> 
> > ..this works ok with X in lan's?  (X uses port 6000 too.)
> 
> Apparently not.

..aouch.  Ok, the first X session on any box will use port 6000, the
next 6001 etc, similarly 5900, 5901 upwards for vnc etc.

..how about putting the server on 5500 "like we have done", and
commandeer 5501 upwards for all clients?  
(Assuming they're vacant?  Excluding non-FG app ports, 
I suspect METAR fetches has an established procedure, 
with ports and all.)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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