Norman Vine wrote:

Erik Hofman writes:
Martin Spott wrote:

Additionally we need junctions if the plan should make sense. Junctions
like this one:
When carefully designed this could be done with the quad approach (although it would not be easy). So the data should be quad based.
It is up to the taxidraw developers on how to make it easy for the user.

I vote for everything being triangle based like the underlying renderer

Note this implicitly includes quads and is much more versatile

            O
           /
          /
O---------O--------------
        /
       /
      O

I vote for everything point and lines ;-) and then the genaptbis or realtime
generator will gen the tri, quads or what you want to build the surface and
the curves at the intersection.
I just want to position the intersection / ai waypoints and the center-line
+ the taxiways width.

Harald.


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