>     http://pigeond.net/~pigeon/fgfs.osg-plib.ss.20070820.patch
> 
>     It now supports two capture methods. The plain old GL capturer, and
> the new OSG Render-to-texture capturer, which should be more efficient
> for some people/cards/drivers.

    One thing I should have mentioned is the current OSG RTT capturer
does not capture menus/dialogs/etc (even if they are visible on screen).
It only captures those "3D" stuff. This might not be a bad "feature",
however, in my opinion.


Pigeon.


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