On Thu, Sep 13, 2007 at 10:50:20AM +0100, Jon Stockill wrote: [...] > > Thanks for feedback! > > > > I tried to get a static binary of fgcom but I failed with libiaxclient > > getting linked staticaly. > > > > I am not a good C programmer... maybe I should try to link against the > > static libgsm? How to do this? > > I have absolutely no idea - I'm not a programmer either. > > If you're not using any of the compressed voice codecs is it possible to > build libiaxclient without support for them? That'd significantly reduce > the number of dependencies.
Hmmmm... maybe this works... perhaps without several codecs I can build a static binary. But hte next problems will be the audio implementation. That's the problem of the whole thing: There are very much dependencies due to the codecs and audio systems. Regards, Holger -- ##### #### ## ## Holger Wirtz Phone : (+49 30) 884299-40 ## ## ## ### ## DFN-Verein Fax : (+49 30) 884299-70 ## ## #### ###### Stresemannstr. 78 E-Mail: [EMAIL PROTECTED] ## ## ## ## ### 10963 Berlin ##### ## ## ## GERMANY WWW : http://www.dfn.de GPG-Fingerprint: ABFA 1F51 DD8D 503C 85DC 0C51 E961 79E2 6685 9BCF ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel