* gh.robin -- Thursday 04 October 2007:
> The top of a building is solid, without any _demo <type>carrier</type> 
> definition. 

Yes, but buildings are loaded late into the scenery, so you can't
start with a helicopter on a building. You'd end up on the ground
and the building would seconds later appear around you. When you
leave that spot, you can easily crash into the building from
inside. Of course, one could start elsewhere and automatically
teleport onto the building when it's there via script, but that's
a PITA. Not sure if there's a realistic chance to fix that.

m.

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