On jeu 4 octobre 2007, gh.robin wrote:
> On jeu 4 octobre 2007, Mike Schuh wrote:
> > On Thu, 4 Oct 2007, gh.robin wrote:
> > >As far i understand the "<type>carrier</type>" was developed to answer
> > > to landing and taking off on/from carrier but any model which is
> > > defined <type>carrier</type> can have the same features or less (no
> > > catapult, no wire, no speed) , like your oil platform AND only
> > > available with non flying model.
> >
> > Would it make sense to create/define a generic "heliport" type?  It could
> > be used for the oil platform or the top of a building or ...
> >
> > --
> > Mike Schuh - Seattle, Washington USA
> > http://www.farmdale.com
>
> The top of a building is solid, without any _demo <type>carrier</type>
> definition.
> However we could get profit of the park position definition.
>
> For instance  we could have
>
> fgfs --aircraft=bo105   --prop:sim/ai/scenario[1]=fgtower_demo 
> --carrier=fgtower
>
> fgtower_demo.xml  being <type>carrier</type>

This is an old example of an AI _demo with a "parkpos" definition on the top 
of a mountain, it is part of an object scenery on the Mont-Ventoux (south-est 
of France).
http://perso.orange.fr/GRTux/Scene_Ventoux_AI.tar.gz

It is situated on the tile e005n44 (part of e000n40), to use it you need the 
tile.
The package contains the object scenery and the AI _demo file, is built with 
the right FlightGear   data tree, to install, copy it over your FG_HOME data

To take off an helicopter  the command line is:
fgfs --aircraft=bo105 --prop:sim/ai/scenario[1]=H_demo --carrier=Ventoux  

Regards

-- 
GĂ©rard
http://perso.orange.fr/GRTux/


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