Hi all! gerard robin wrote: [SNIP] > You could notice that apt VHHH is now , not an island but on full ground area
Thanks for the reports. For your information: From the VHHH-tile I was actually able to identify the actual trigger for the buggy tiles. The trigger does lie in the modifications. Note that I'm talking about the "trigger", not about the "origin", as the part of the algorithm I modified actually is robust and correct - in contrast to the old version of that algorithm. I was able to verify that the data the modified part of the algorithm delivers is correct even in the case of the buggy tiles, but the rest of the TerraGear build chain cannot handle these correct results. The seemingly obvious "fix" - reverting to the old algorithm - isn't a fix. The reason for the modification in the first place were tiles consistently failing to build, without a workaround or other fix. Here the old algorithm was not robust enough for the data it got. Reverting to the old algorithm would therefore make these failed tiles reappear. Cheers, Ralf ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel