On Thursday 10 April 2008 09:19:04 Stuart Buchanan wrote: > Without wanting to put words into his mouth, I assume that is Melchior's > (and others) main concern, rather than the size of our CVS repository > itself.
My main concern would rather be the infliction of low poly, blurry textured, largely unanimated models on the MP world all for a possible slight improvement in performance for those with older hardware (slight over the alternative "skeleton aircraft" method already used by most of our MP/AI aircraft and mentioned by Vivian). My secondary concern would be duplication of models, where that isn't really necessary (the Lightning, for example, has a fairly simple external model with relatively few textures; why duplicate that when it's easy to just load that and not the many large cockpit related textures and polys?) It's also normally easier for a modeller to just modify the model.xml to not load stuff than to create a "new" 3d model and textures. I do share your concerns about a separate AI models package for download (in terms of maintenance / documentation / user assistance workload); I personally think the current system is very fair - if you want to see the models, download them! Cheers, AJ ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel